Difference between revisions of "Prototype"

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The first playable [[Prototype]] of {{UA}} was released to backers at the [[Lore Seeker]] tier and higher on [[posted_on::November 24th 2015]]. It will be made available to all backers later in the year.
 
The first playable [[Prototype]] of {{UA}} was released to backers at the [[Lore Seeker]] tier and higher on [[posted_on::November 24th 2015]]. It will be made available to all backers later in the year.
  
'''''Spoiler Warning:''' no spoilers will be posted for the prototype until it is available for all backers.''
+
'''''Spoiler Warning:''' This page contains spoilers for the playable prototype.''
 +
 
 +
==Playground==
 +
The playable prototype contains a short tutorial hallway, reminiscent of the original ''Thief'' game, in order to teach the player how to manipulate objects, climb ropes, and cast spells.
 +
 
 +
Afterword, the playground is available for the player to try out their skills and attempt to complete the challenges.
 +
 
 +
===Goals===
 +
The following challenges await within the playable prototype:
 +
 
 +
====Find the Treasure Chest====
 +
The primary goal of the prototype is to locate the treasure chest somewhere within the maze.
 +
 
 +
{{Keyword Spoiler
 +
|title=Solution
 +
|keyword=Location
 +
|description=Behind the stone door and across the chasm
 +
}}
 +
====Gather collectibles====
 +
Also hidden within the maze are 14 collectible rabbits. Locating these can be challenging, and reaching some of them is even more difficult.
 +
 
 +
{{Keyword Spoiler
 +
|title=Solution
 +
|keyword=Collectible
 +
*1
 +
*2
 +
*3
 +
*4
 +
*5
 +
*6
 +
*7
 +
*8
 +
*9
 +
*10
 +
*11
 +
*12
 +
*13
 +
*14
 +
|description=Location
 +
*?
 +
*?
 +
*?
 +
*?
 +
*?
 +
*?
 +
*?
 +
*?
 +
*?
 +
*?
 +
*?
 +
*?
 +
*?
 +
*?
 +
}}
 +
===Gear===
 +
The only piece of equipment available in the prototype is a [[torch]], which the player can pick up either in the tutorial hall, or in the playground area.
 +
 
 +
===Spells===
 +
The following spells are available in the prototype:
 +
 
 +
{| class="wikitable collapsible leftalign"
 +
| [[Image:ua-berkanan.png]][[Image:ua-jera.png]]
 +
| Causes a vine to grow from the ceiling, or mushrooms to grow on other surfaces
 +
|-
 +
| [[Image:ua-berkanan.png]][[Image:ua-hagalaz.png]]
 +
| Creates a vortex of air that repels objects away from it
 +
|-
 +
| [[Image:ua-berkanan.png]][[Image:ua-eiwaz.png]]
 +
| Creates a ball of stone
 +
|-
 +
| [[Image:ua-berkanan.png]][[Image:ua-kenaz.png]]
 +
| Creates fire
 +
|-
 +
| [[Image:ua-thurs.png]][[Image:ua-jera.png]]
 +
| ?
 +
|-
 +
| [[Image:ua-thurs.png]][[Image:ua-hagalaz.png]]
 +
| Creates a vacuum of air that pulls objects towards it
 +
|-
 +
| [[Image:ua-thurs.png]][[Image:ua-eiwaz.png]]
 +
| A destructive blast that damages stone and pushes it forward
 +
|-
 +
| [[Image:ua-thurs.png]][[Image:ua-kenaz.png]]
 +
| Quenches fire
 +
|-
 +
| [[Image:ua-ehwaz.png]][[Image:ua-jera.png]]
 +
| Causes the targeted rope or vine to move toward the caster. Recasting it causes it to move away.
 +
|-
 +
| [[Image:ua-ehwaz.png]][[Image:ua-hagalaz.png]]
 +
| Creates a blast of air toward the target
 +
|-
 +
| [[Image:ua-ehwaz.png]][[Image:ua-eiwaz.png]]
 +
| Causes the targeted stone object to move toward the caster. Recasting it causes it to move away.
 +
|-
 +
| [[Image:ua-ehwaz.png]][[Image:ua-kenaz.png]]
 +
| Causes the targeted fire to flicker and move
 +
|-
 +
| [[Image:ua-naudiz.png]][[Image:ua-jera.png]]
 +
| Causes the targeted rope or vine to hover in place
 +
|-
 +
| [[Image:ua-naudiz.png]][[Image:ua-eiwaz.png]]
 +
| Causes the targeted stone object to hover in place
 +
|-
 +
| [[Image:ua-uruz.png]][[Image:ua-jera.png]]
 +
| Repairs the targeted rope or vine if it has sustained damage
 +
|-
 +
| [[Image:ua-uruz.png]][[Image:ua-eiwaz.png]]
 +
| Repairs the targeted stone object if it has sustained damage
 +
|-
 +
| [[Image:ua-uruz.png]][[Image:ua-kenaz.png]]
 +
| Enhances the target flame, causing it to grow brighter and do more damage
 +
|}
  
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
File:ua_Prototype_1.jpg|Trailer Prototype
 
File:ua_Prototype_2.jpg|Trailer Prototype
 
File:ua_Prototype_3.jpg|Trailer Prototype
 
File:ua_Prototype_4.jpg|Trailer Prototype
 
File:ua_Prototype_5.jpg|Trailer Prototype
 
File:ua_Prototype_6.jpg|Trailer Prototype
 
 
</gallery>
 
</gallery>
 +
 +
==Versions==
 +
{| class="wikitable collapsible leftalign"
 +
|0.1.5817.001
 +
|12-21-2015
 +
|Adds wall-running and bug fixes
 +
|-
 +
|0.1.5816.266
 +
|12-04-2015
 +
|Multiple refinements and bug fixes
 +
|-
 +
|0.1.5805.3091
 +
|11-24-2015
 +
|Initial version provided to backers at Lore Seeker and above
 +
|}
 +
 
[[Category:Releases]]
 
[[Category:Releases]]

Revision as of 08:35, 7 January 2016

The first playable Prototype of Underworld Ascendant was released to backers at the Lore Seeker tier and higher on November 24th 2015. It will be made available to all backers later in the year.

Spoiler Warning: This page contains spoilers for the playable prototype.

Playground

The playable prototype contains a short tutorial hallway, reminiscent of the original Thief game, in order to teach the player how to manipulate objects, climb ropes, and cast spells.

Afterword, the playground is available for the player to try out their skills and attempt to complete the challenges.

Goals

The following challenges await within the playable prototype:

Find the Treasure Chest

The primary goal of the prototype is to locate the treasure chest somewhere within the maze.

Solution
Location Behind the stone door and across the chasm

Gather collectibles

Also hidden within the maze are 14 collectible rabbits. Locating these can be challenging, and reaching some of them is even more difficult.

Solution
Collectible
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
Location
  • ?
  • ?
  • ?
  • ?
  • ?
  • ?
  • ?
  • ?
  • ?
  • ?
  • ?
  • ?
  • ?
  • ?

Gear

The only piece of equipment available in the prototype is a torch, which the player can pick up either in the tutorial hall, or in the playground area.

Spells

The following spells are available in the prototype:

Ua-berkanan.pngUa-jera.png Causes a vine to grow from the ceiling, or mushrooms to grow on other surfaces
Ua-berkanan.pngUa-hagalaz.png Creates a vortex of air that repels objects away from it
Ua-berkanan.pngUa-eiwaz.png Creates a ball of stone
Ua-berkanan.pngUa-kenaz.png Creates fire
Ua-thurs.pngUa-jera.png ?
Ua-thurs.pngUa-hagalaz.png Creates a vacuum of air that pulls objects towards it
Ua-thurs.pngUa-eiwaz.png A destructive blast that damages stone and pushes it forward
Ua-thurs.pngUa-kenaz.png Quenches fire
Ua-ehwaz.pngUa-jera.png Causes the targeted rope or vine to move toward the caster. Recasting it causes it to move away.
Ua-ehwaz.pngUa-hagalaz.png Creates a blast of air toward the target
Ua-ehwaz.pngUa-eiwaz.png Causes the targeted stone object to move toward the caster. Recasting it causes it to move away.
Ua-ehwaz.pngUa-kenaz.png Causes the targeted fire to flicker and move
Ua-naudiz.pngUa-jera.png Causes the targeted rope or vine to hover in place
Ua-naudiz.pngUa-eiwaz.png Causes the targeted stone object to hover in place
Ua-uruz.pngUa-jera.png Repairs the targeted rope or vine if it has sustained damage
Ua-uruz.pngUa-eiwaz.png Repairs the targeted stone object if it has sustained damage
Ua-uruz.pngUa-kenaz.png Enhances the target flame, causing it to grow brighter and do more damage

Gallery

Versions

0.1.5817.001 12-21-2015 Adds wall-running and bug fixes
0.1.5816.266 12-04-2015 Multiple refinements and bug fixes
0.1.5805.3091 11-24-2015 Initial version provided to backers at Lore Seeker and above