Difference between revisions of "Runic Alphabet"

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(If you're missing four runes, it's because they *don't exist in the game*. At least, if they do, they have no name.)
(Trivia section got unwieldy: split out a chunk to new heading. Also, mentioned runes only on wands.)
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{{tocright}}[[Image:UA_Runic.jpg|center]]
 
{{tocright}}[[Image:UA_Runic.jpg|center]]
 
An ancient series of runes can be found in use throughout the Stygian Abyss. Perhaps a remnant of a previous age, or something brought with one of the Underworld's inhabitants, these runes nonetheless are worth learning, as many challenges in the depths can be overcome (or avoided) with the knowledge they impart. Mages especially will need to know runic, as they are at the heart of the power of magic.
 
An ancient series of runes can be found in use throughout the Stygian Abyss. Perhaps a remnant of a previous age, or something brought with one of the Underworld's inhabitants, these runes nonetheless are worth learning, as many challenges in the depths can be overcome (or avoided) with the knowledge they impart. Mages especially will need to know runic, as they are at the heart of the power of magic.
 +
 +
Only a subset of these runes (ᛒᛖᚺᛃᚲᛗᚾᚱᚦᛏᚢᛇᛉ) can be found as runes for casting spells in the Stygian Abyss. A couple of other runes (ᚠᛚ) can be found etched on wands, but since no rune exists for them, those wands are the only way to cast those spells.
  
 
{| class="wikitable sortable" border="1" cellpadding="3"
 
{| class="wikitable sortable" border="1" cellpadding="3"
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! Purpose
 
! Purpose
 
! Type
 
! Type
! In game
+
! Rune
 
! Description / Notes
 
! Description / Notes
 
|-
 
|-
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| Beast
 
| Beast
 
| Target
 
| Target
| No
+
| Wands
 
| Literally "wealth", but associated with beasts.
 
| Literally "wealth", but associated with beasts.
 
|-
 
|-
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| Water
 
| Water
 
| Target
 
| Target
| No
+
| Wands
 
| Water, the sea. Mastery of flowing or shapeless things.
 
| Water, the sea. Mastery of flowing or shapeless things.
 
|-
 
|-
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{{main|Rune Stones}}
 
{{main|Rune Stones}}
 
Scattered around the Abyss is an alphabet of rune stones, each inscribed with a runic letter. The Avatar discovers these stones as they explore the Abyss, over time building a vocabulary of spells used in [[Magic|Runic Magic]].
 
Scattered around the Abyss is an alphabet of rune stones, each inscribed with a runic letter. The Avatar discovers these stones as they explore the Abyss, over time building a vocabulary of spells used in [[Magic|Runic Magic]].
 +
 +
==Similarity to Earth Runic==
 +
 +
This runic alphabet differs sharply from the runic in the original ''Underworld''s, the ''Ultima'' series, and ''Shroud of the Avatar''.
 +
 +
Instead, Runic in {{UA}} is heavily influenced by the runic traditions of the world from which you came - Earth.
 +
 +
While they are not a perfect match for any of EArth's Runic traditions, borrowing as they do shapes or names from a variety of sources, their names, shapes and sounds will all be familiar to students of Elder Futhark, Short- or Long-Twig Younger Futhark, Anglo-Saxon, or Medieval runic traditions, or even the more modern spiritual rune-casting mythologies. Their meanings and purposes, too, follow the meanings historically ascribed to the runes, and from which many of them gained their shapes.
 +
 +
While 'Q' and 'X' do not exist in this alphabet, this is accurate: in runic writings these sounds are typically formed with 'KU' and 'KS' sounds respectively. The list as it is now may well be complete, as can be seen by comparing to [[wikipedia:Category:Runes|Wikipedia's 'Runes' category]] - the only common rune that might still remain unfound is [[wikipedia:Wynn|Wynn]], though that might instead just use Uruz' 'U' sound. There may also be some compound runes missing.
 +
 +
Because of this unusual level or research into the runes, players can learn this alphabet without concern that it will teach them bad habits for reading earth runic; if anything, the game may help aspiring students of Futhark.
  
 
==Trivia==
 
==Trivia==
*The runic language in {{UA}} differs slightly from the runic in ''Ultima'' and ''Shroud of the Avatar''.
 
*The runes also do not match any known runic alphabet from Earth, whether Elder Futhark, Short- or Long-Twig Younger Futhark, Anglo-Saxon, or Medieval.
 
*One form or another has been taken from just about all entries in [[wikipedia:Category:Runes|Wikipedia's runes category]].
 
*The runes all exist in the [[wikipedia:Runic_(Unicode_block)|Unicode Runic block]], and the game uses those Unicode characters for the runes in graffiti.
 
*The rune names are as in Unicode, with a few slight spelling differences.
 
*The meanings of the runes are also essentially the same as their generally accepted Earth meanings.
 
 
*In early prototypes, Thurisaz was called Thurs, with the meaning Thunder. Though the meaning is Giant, the rune Thurisaz is considered tightly bound with Thor and Thunder.
 
*In early prototypes, Thurisaz was called Thurs, with the meaning Thunder. Though the meaning is Giant, the rune Thurisaz is considered tightly bound with Thor and Thunder.
 
*In early prototypes, Fehu originally had the meaning "Chattel" rather than "Cattle": both meanings (and "wealth", and "beast") are appropriate for this rune.
 
*In early prototypes, Fehu originally had the meaning "Chattel" rather than "Cattle": both meanings (and "wealth", and "beast") are appropriate for this rune.
*In the resources.assets file, there is a list of translation strings for Runes/b through Runes/z, missing only (agioswx), with c and k both mapped to Kenaz, u and v both mapped to Uruz. These matched the common transliterations of the runes.
 
 
*That all their sounds, names, meanings, and purposes are appropriate for each rune suggests they did some serious research into correct rune usage.
 
*That all their sounds, names, meanings, and purposes are appropriate for each rune suggests they did some serious research into correct rune usage.
 
 
*Runic is often written phonetically, excluding unnecessary letters instead of being a simple letter cypher. For example, the [[T-shirt|Kickstarter exclusive Backer's T-shirt]] has "Kickstarter backer" on the back in runic, but uses the characters "Kikstarter Baker", eliminating the phonetically duplicate "c".
 
*Runic is often written phonetically, excluding unnecessary letters instead of being a simple letter cypher. For example, the [[T-shirt|Kickstarter exclusive Backer's T-shirt]] has "Kickstarter backer" on the back in runic, but uses the characters "Kikstarter Baker", eliminating the phonetically duplicate "c".
 
*The runes have changed a couple of times through the development process, with some logos using the Ultima runes and some using the updated alphabet.
 
*The runes have changed a couple of times through the development process, with some logos using the Ultima runes and some using the updated alphabet.

Revision as of 18:13, 7 January 2019

UA Runic.jpg

An ancient series of runes can be found in use throughout the Stygian Abyss. Perhaps a remnant of a previous age, or something brought with one of the Underworld's inhabitants, these runes nonetheless are worth learning, as many challenges in the depths can be overcome (or avoided) with the knowledge they impart. Mages especially will need to know runic, as they are at the heart of the power of magic.

Only a subset of these runes (ᛒᛖᚺᛃᚲᛗᚾᚱᚦᛏᚢᛇᛉ) can be found as runes for casting spells in the Stygian Abyss. A couple of other runes (ᚠᛚ) can be found etched on wands, but since no rune exists for them, those wands are the only way to cast those spells.

Icon Char Sound Name Meaning Purpose Type Rune Description / Notes
Ua-a.png
A Ansuz God? ? n/a No (From the Loading screen "ᛚᛟᚫᛞᛁᚾᚷ" message.)
Ua-berkanan.png
B Berkanan Birch Create/Most Effect/Power Yes Symbolic of growth, fertility, and beginnings.
Ua-dagaz.png
D Dagaz Day Light? ? No Represents light and darkness, clarity and illusion.
Ua-ehwaz.png
E Ehwaz Horse Move Effect Yes Associated with movement, transportation, and unbinding.
Ua-fehu.png
F Fehu Cattle Beast Target Wands Literally "wealth", but associated with beasts.
G Gyfu? Gift? ? ? No (From the Loading screen "ᛚᛟᚫᛞᛁᚾᚷ" message.)
Ua-hagalaz.png
H Hagalaz Hail Air Target Yes Signifies weather, air.
Ua-i.png
I Isaz? Ice? ? ? No (From the Loading screen "ᛚᛟᚫᛞᛁᚾᚷ" message. Not used in magic.)
Ua-jera.png
J Jera Harvest Plant Target Yes Symbolizes plant life, fruitfulness.
Ua-kenaz.png
C and K Kenaz Torch Fire Target Yes Fire, fiery power.
Ua-laguz.png
L Laguz Lake Water Target Wands Water, the sea. Mastery of flowing or shapeless things.
Ua-mannaz.png
M Mannaz Mankind Person Target Yes Linked to fellow-beings, friends and enemies, and the social order.
Ua-naudiz.png
N Nauthiz Need Bind Effect Yes Denotes restrictions, delays, or bindings.
Ua-o.png
O Odal? Heritage? ? ? No (From the Loading screen "ᛚᛟᚫᛞᛁᚾᚷ" message. Not used in magic.)
Ua-peorth.png
P Peorth Game piece Magic? Target? No Calls on fate, mystery, and hidden forces. Magic.
Ua-radhio.png
R Raido Journey Sense Aiming Yes Symbolically associated with discovery. Seeking after truth.
Ua-s.png
S Sigel? Sun? ? ? No (From? Not used in magic.)
Ua-thurs.png
Th Thurisaz Giant Destroy Effect Yes Indicates destruction, ruin, and naked violence.
Ua-tiwaz.png
T Tîwaz The Hero Spirit/Mind Target Yes Giver of law, leadership, and purpose; the guiding spirit.
Ua-uruz.png
U and V Uruz Ox Strengthen/Much Effect/Power Yes Emblematic of toughness, health, and potency. (Sometimes drawn as "Λ")
Y Eiwaz The World Tree Earth Target Yes The fabric of the world, which is solidity and earth.
Ua-algiz.png
Z Algiz Elk Protect Effect Yes A totem of stalwart strength and mighty defense.

Rune Stones

Main article: Rune Stones

Scattered around the Abyss is an alphabet of rune stones, each inscribed with a runic letter. The Avatar discovers these stones as they explore the Abyss, over time building a vocabulary of spells used in Runic Magic.

Similarity to Earth Runic

This runic alphabet differs sharply from the runic in the original Underworlds, the Ultima series, and Shroud of the Avatar.

Instead, Runic in Underworld Ascendant is heavily influenced by the runic traditions of the world from which you came - Earth.

While they are not a perfect match for any of EArth's Runic traditions, borrowing as they do shapes or names from a variety of sources, their names, shapes and sounds will all be familiar to students of Elder Futhark, Short- or Long-Twig Younger Futhark, Anglo-Saxon, or Medieval runic traditions, or even the more modern spiritual rune-casting mythologies. Their meanings and purposes, too, follow the meanings historically ascribed to the runes, and from which many of them gained their shapes.

While 'Q' and 'X' do not exist in this alphabet, this is accurate: in runic writings these sounds are typically formed with 'KU' and 'KS' sounds respectively. The list as it is now may well be complete, as can be seen by comparing to Wikipedia's 'Runes' category - the only common rune that might still remain unfound is Wynn, though that might instead just use Uruz' 'U' sound. There may also be some compound runes missing.

Because of this unusual level or research into the runes, players can learn this alphabet without concern that it will teach them bad habits for reading earth runic; if anything, the game may help aspiring students of Futhark.

Trivia

  • In early prototypes, Thurisaz was called Thurs, with the meaning Thunder. Though the meaning is Giant, the rune Thurisaz is considered tightly bound with Thor and Thunder.
  • In early prototypes, Fehu originally had the meaning "Chattel" rather than "Cattle": both meanings (and "wealth", and "beast") are appropriate for this rune.
  • That all their sounds, names, meanings, and purposes are appropriate for each rune suggests they did some serious research into correct rune usage.
  • Runic is often written phonetically, excluding unnecessary letters instead of being a simple letter cypher. For example, the Kickstarter exclusive Backer's T-shirt has "Kickstarter backer" on the back in runic, but uses the characters "Kikstarter Baker", eliminating the phonetically duplicate "c".
  • The runes have changed a couple of times through the development process, with some logos using the Ultima runes and some using the updated alphabet.
  • Algiz, Berkanan, Dagaz, Ehwaz, Eiwaz, Fehu, Hagalaz, Jera, Kenaz, Laguz, Mannaz, Naudiz, Peorth, Radhio, Thurs, Tiwaz, and Uruz were present in the first Playable Prototype released to players. Of these, Berkanan, Ehwaz, Eiwaz, Hagalaz, Jera, Kenaz, Naudiz, Thurs, and Uruz could be used to cast spells.

Pledge Reward

Backers at the Legendary Hero tier and higher will receive a poster with a language and runic translation guide as part of their Collector's Edition Box.

Previous Appearances