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{{Infobox
 
|image=UA_Steam_Achievement_Pending.jpg
 
|imagewidth=125
 
|name=Steam Achievement Pending
 
}}
 
{{Infobox
 
|image=UA_Steam_Achievement.jpg
 
|imagewidth=125
 
|name=Steam Achievement Obtained
 
}}
 
 
 
[[Steam/Achievements|Steam Achievements]] are rewards for completing game objectives or performing pre-determined actions in a game.
 
[[Steam/Achievements|Steam Achievements]] are rewards for completing game objectives or performing pre-determined actions in a game.
  
You can get {{UA}} achievements simply by playing the game. As you perform certain actions in the game, you'll occasionally earn an achievement.
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You can get {{UA}} achievements simply by playing the game. As you perform certain actions in the game, you'll occasionally earn an achievement. Your achievements can be viewed through the stats in the Steam Community, or ingame using the Steam overlay (usually viewable with Shift-Tab).
  
Your achievements can be viewed through the stats in the Steam Community, or ingame using the Steam overlay (usually viewable with Shift-Tab).
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For additional information about trading cards, badges and rewards, check out the [https://support.steampowered.com/kb_article.php?ref=4462-UIOB-0425 Game Stats and Achievements in Steam] KB article.
  
All {{UA}} Achievements have the same two icons for "Completed" and "Pending", shown here on the right.
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Feats are similar, but rather than activating anything in Steam, they give you memora points that may be used with [[Characters|Resherak]] to buy skills.
  
For additional information about trading cards, badges and rewards, check out the [https://support.steampowered.com/kb_article.php?ref=4462-UIOB-0425 Game Stats and Achievements in Steam] KB article.
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There is considerable overlap between Feats and Achievements, and the differing descriptions and names of one can give insight into how to complete the other.
  
There is considerable overlap between [[Feats]] and Achievements, and the differing descriptions and names of one can give insight into how to complete the other.
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==Achievements and Feats==
 +
{{Infobox
 +
|image=UA_Steam_Achievement.jpg
 +
|caption=Steam Achievements}}
  
Some achievements may be bugged. In the "Works" column, those confirmed working are marked "Yes". Those which have more than 0% steam completion, so were working at least at some point in the past, are marked "Yes?". Those with 0% Steam completion are marked "No?"
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The following Achievements and Feats are available:<ref name="ach">[https://steamcommunity.com/stats/692840/achievements/ Global stats], [[Steam]] Underworld Ascendant Achievements, [[Release|November 15, 2018]]</ref><ref>resources.assets:FeatDesc/*</ref><ref>resources.assets:Feats/*</ref>
  
==Achievements==
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Those Achievements listed with a 0% of players who have completed the achievement may be bugged, or may simply not be fully understood yet. This percentage is likely to be out of date -- by its very existence, this page is likely to make some of those numbers change! Please do check and update the percentages. If a percentage is not listed, then the entry is a Feat, but not an Achievement.
  
The following Achievements are available:<ref name="ach">[https://steamcommunity.com/stats/692840/achievements/ Global stats], [[Steam]] Underworld Ascendant Achievements, November 15, 2018</ref>
 
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|+  
 
|+  
! Name !! Works !! Description !! Notes
+
! Steam% !! Feat? !! Name !! Achievement Description !! Feat Description !! Notes
 +
|-
 +
| 67.8% || Feat || Hard To Reach || Switched a lever without touching it || Switched a lever without touching it || You will almost certainly get this in the training level, throwing an object at the lever, though you can obtain it in the very first room.
 +
|-
 +
| 21.8% || Feat || Dual Caster || Successfully casted a spell with two runestones. || Cast your first spell. || All spells are two or more runes. "ᚢᛗ" (Heal Person) is the first spell you can cast.
 +
|-
 +
| 21.8% || Feat || Untouchable Assassin || Defeated an enemy without being damaged. || Defeated an enemy without being damaged. || Sneaking up behind low-level enemies with a decent weapon can one-hit them, particularly with skills that increase Adept or weapon damage. Ranged attacks also help.
 +
|-
 +
| 16.8% || || Physics Kill || Caused an enemy to be killed by physics damage. || (Not a Feat) || Throwing things at monsters achieves this. It can also trigger on its own, if they're killed elsewhere in the level by collisions, falls, etc.
 +
|-
 +
| 10.8% || Feat || Incite Commotion || Enemies convinced to turn on each other. || Enemies convinced to turn on each other. || Outcasts attacking monsters does not trigger this. Standing so that a foe is between yourself and a bowman or magic user seems to be the simplest path. Angering a reaper while others are close to it may also trigger it.
 +
|-
 +
| 10.7% || Feat || Crawstuck || Jammed a trap with an object. || Jammed a trap with an object || Levers which disable traps can trigger this, as can using physics objects. The Trap Impairment skill may help.
 +
|-
 +
| 8.5% || Feat || Long Jump || Leap Boldly Ascendant. || [None] || Jumping from a height allows greater distance, especially with various jumping skills. A blow from a Ripper can also throw you far enough to achieve this. This feat seems to lack a feat description.
 +
|-
 +
| 7.7% || || Secrets of the Deep Slugs || Hid in a Deep Slug smoke trail. || (Not a Feat) || Crouch any time the slug-trails are smoky. Feeding them Nether Fish, Nether Caps, and Bounty of the Depths are claimed to make them secrete smoky trails.
 +
|-
 +
| 5.2% || Feat || Cat Burglar || Gathered a key item without being detected. || Gathered a key item without being detected. || Triggers even if you don't have the side bounty to do so.
 +
|-
 +
| 4.6% || || Fire Kill || Caused an enemy to be killed by Fire. || (Not a Feat) || Triggers on its own in some levels. Igniting the building around them seems to work. Merely holding a burning thing to their face until they die is apparently not enough.
 +
|-
 +
| 4.3% || Feat || Silent Assassin || Killed an enemy without being detected. || Killed an enemy without being detected. || You can one-shot people from stealth with damage-boosting skills and weapons. Otherwise, attacking them in darkness can work, as can shooting them from cover.
 +
|-
 +
| 0.4% || || Seasoned Silent Assassin || Killed several enemies without being detected. || (Not a Feat) || You can one-shot people from stealth with damage-boosting skills and weapons. Otherwise, attacking them in darkness can work, as can shooting them from cover.
 +
|-
 +
| 3.6% || || Friend of Deep Slugs || Feed a Deep Slug one of it's favorite foods. || (Not a Feat) || Eyeless Nether Fish can trigger this. Ensure that they fully consume the fish.
 +
|-
 +
| 2.7% || || Flawless Victory || Resolved a combat encounter against multiple opponents who detected me without taking damage. || (Not a Feat) || Ranged weapons help, as does terrain to prevent more than one attacking you at once.
 +
|-
 +
| 2.0% || Feat || Night Vision || Because the darkness should fear you. || Used Night Vision || Requires the Night Vision skill. Crouch in darkness after obtaining the skill.
 +
|-
 +
| 1.8% || || Environment Master || Caused multiple enemies to be killed by physics damage. || (Not a Feat) || Triggers on its own in some levels, just by loading the level.
 
|-
 
|-
| Arcane Regeneration || Yes || Regained a massive amount of health using Arcane Regeneration. || Requires Arcane Regeneration skill. You need to heal 1000 health only by gathering mana orbs.
+
| 1.7% || || Unseen Ascendant || Resolved multiple quest objectives undetected. || (Not a Feat) || Triggers even if you don't have the side bounty to do so.
 
|-
 
|-
| Balancing Act || No? || Balanced on a plank. || Balanced like a see-saw, or balancing on its end? Unknown.
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| 1.3% || || Secrets of Wall Running || Used Wall Run off a free object. || (Not a Feat) || Requires the Wall Run skill and some convenient furniture such as a table, bookcase, coffin, or crates.
 
|-
 
|-
| Bark & Bite || Yes || Defeated a Ripper. || Works when killing a reaper with flaming orbs and arrows.  
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| 1.1% || || Long Wall Run || The world is your playground. || (Not a Feat) || Requires the Wall Run skill and a long enough wall.
 
|-
 
|-
| Bound Time || Yes || Dispatched an enemy who was bound while time was slowed. || Use a ᚾᛏ wand to bind the skeleton and a rune bag ᚾᛖ spell to slow time. Finish it off with a weapon. You may need to weaken the skeleton first, so you can deal a killing blow here.
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| 1.0% || Feat || Uncompromising Obstruction || Blocked an arrow with a held object. || Blocked an arrow with a held object. || Hold a crate while you're being shot at. Since this blocks their sight, maybe peek over it until they fire.
 
|-
 
|-
| Box Master || No? || Jumped on a levitated box || Does not seem to trigger when using ᚾᛃ (Bind wood), ᛖᛃ (Move Wood) or ᛖᚾ (Gravitate).
+
| 0.9% || || What Wizards Know and Others Don't || Rebranded a wand with a new spell. || (Not a Feat) || Requires the Focus Mastery skill. Right-click while holding a wand, select a spell, and right-click again. Avoid doing with a wand that uses runes you don't have, or you can't put its original spell back!
 
|-
 
|-
| Cat Burglar || Yes || Gathered a key item without being detected. || Triggers even if you don't have the side bounty to do so. It can be any quest item (a key for one of the main quests, a memora for a side quest etc.).
+
| 0.6% || Feat || Pounce || Pounced on an enemy. || Pounced on an enemy. || Requires the Pounce skill. Jump onto their head, Mario-style, from a ledge, or just from the ground if you have good enough jump skills. Can be a 1-hit kill, in combination with other passives like Ambush.
 
|-
 
|-
| Cautious First Steps || Yes || Snuck by initial foes without being detected. || Sneak past the three skeleton archers of Pluto's Gate in the "sneaking" part of the intro. In patch 2, a few skeletons were added before this point. If starting a new game just to do this, "New Game +" mode skips the tutorial levels, so can't get this achievement.
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| 0.4% || || Pyromaniac || Caused multiple enemies to be killed by Fire. || (Not a Feat) || Triggers on its own in some levels. Igniting the building around them seems to work. Merely holding a burning thing to their face until they die is apparently not enough.
 
|-
 
|-
| Cheated Death || Yes || Used "Merciful Fate" to cheat death. || Even though the description talks about a Merciful Fate skill, the achievement requires an Iron Shirt skill from a fighter tree or a Shadow Step from a rogue tree. The easiest way to get this is to plant a tree near creatures and let them kill you several times, until this triggers.
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| 0.4% || || Deadly Sorcerer || Killed an enemy with spells. || (Not a Feat) || Requires ᚦ?-series spells.
 
|-
 
|-
| Combo Attack || Yes || Performed a combo attack with a sword, axe, or without a weapon. || Requires any attack skill that combines a movement key with an attack key (e.g. Fighter's Fury, Bloody Barrage). Acquire that skill and kill an enemy with it.  
+
| 0.2% || || Formulaic Expert || Successfully casted a spell with four runestones. || (Not a Feat) || Requires enough runes, but can be done without any casting skill: ᛉᛒᚱ? where ? is any rune from the right of the wheel, is a level-1 spell to fire that thing as a missile. However, this use of the ᛉᛒ combination is considered a bug, and may be fixed.
 
|-
 
|-
| Crawstuck || Yes || Jammed a trap with an object. || Levers which disable traps can trigger this, as can using physics objects. The Trap Impairment skill may help.
+
| 46.4% || Feat || Cautious First Steps || Snuck by initial foes without being detected. || Snuck by initial foes without being detected. || You can start a new game just to do this!
 
|-
 
|-
| Deadly Sorcerer || Yes || Killed an enemy with spells. || Requires ᚦ?-series spells. Basic Mage Fist spell work fine for this.
+
| 1.8% || Feat || Parry || A good fighter knows when to Parry. || Successfully parried an attack. || Has not triggered when parrying.
 
|-
 
|-
| Diverting Behavior || No? || Caused an enemy to investigate a sound. || Does not seem to trigger with thrown or carried physics objects. It doesn't trigger with glass bottles or when making noise on your own (smashing stuff, jumping loudly etc.). Even if the enemies do come to investigate, it still doesn't trigger. Seems completely bugged.
+
| 1.5% || Feat || Pit Fallen || Killed an enemy with a trap. || Killed an enemy with a trap. || Has not triggered with mechanical traps. Perhaps requires a pit trap?
 
|-
 
|-
| Dual Caster || Yes || Successfully casted a spell with two runestones. || All spells are two or more runes. "ᚢᛗ" (Heal Person) is the first spell you can cast.
+
| 0.5% || Feat || Bark & Bite || Defeated a Ripper. || Defeated a Ripper. || Has not triggered when slaying them with swords, fire, missiles...
 
|-
 
|-
| Dynamics of Reversal || No? || Reflected projectile. || Unknown spell. Reflect spell MAY be ᛒᛉᛖ. Rune wand is marked as "REMOVED". Internal feat name: ReflectedAnArrowOrMindBlast.
+
| 0.4% || || Cheated Death || Used "Merciful Fate" to cheat death. || (Not a Feat) || Unknown spell.
 
|-
 
|-
| Environment Master || Yes || Caused multiple enemies to be killed by physics damage. || Triggers on its own in some levels, just by loading the level. Works with thrown boxes.  
+
| 0.3% || Feat || Mind Killer || A Mind Crippler was killed indirectly. || A Mind Crippler was killed indirectly. || Internal feat name is MindCripplerDiedWithoutPlayerDamagingIt.
 
|-
 
|-
| Fire Kill || Yes || Caused an enemy to be killed by Fire. || Triggers on its own in some levels. Igniting the building around them seems to work. Merely holding a burning thing to their face until they die is apparently not enough. Throwing burning boxes at the enemies works fine.
+
| 0.1% || || Trapper || Killed multiple enemies with traps. || (Not a Feat) ||
 
|-
 
|-
| Flawless Victory || Yes || Resolved a combat encounter against multiple opponents who detected me without taking damage. || Ranged weapons help, as does terrain to prevent more than one attacking you at once.
+
| 0.1% || || Tripwire Expert || Killed an enemy with a tripwire. || (Not a Feat) || Requires a tripwire.
 
|-
 
|-
| Formulaic Expert || Yes || Successfully casted a spell with four runestones. || Requires enough runes and sufficient casting skill. Ability to cast 2nd level spells without penalty is enough, so you are able to attempt 3rd level spells.
+
| 0.1% || || Saurian Slide || The Saurians passed this technique down for generations. || (Not a Feat) || Requires the Saurean Slide skill.
 
|-
 
|-
| Friend of Deep Slugs || Yes || Feed a Deep Slug one of it's favorite foods. || Eyeless Nether Fish can trigger this, so can Ripper Pomme. Ensure that they fully consume the fish.
+
| 0.0% || || Undetected Distraction || Caused a creature to investigate a sound, but was undetected. || (Not a Feat) || Does not seem to trigger with thrown or carried physics objects. If not bugged, may require a glass vial for distraction.
 
|-
 
|-
| Hard To Reach || Yes || Switched a lever without touching it || You can obtain this by throwing or firing something at any lever, including in the very first room. You need to do this at least once, in Pluto's Gate, the training level.
+
| 0.0% || Feat || Weaponized Slug || Killed an enemy using a Deep Slug trail. || Killed an enemy using a Deep Slug trail. ||
 
|-
 
|-
| Incite Commotion || Yes || Enemies convinced to turn on each other. || Outcasts attacking monsters does not trigger this. Standing so that a foe is between yourself and a bowman or magic user seems to be the simplest path. Angering a reaper while others are close to it may also trigger it.
+
| 0.0% || || Arcane Regeneration || Regained a massive amount of health using Arcane Regeneration. || (Not a Feat) || Unknown spell. May require Vitality2 and very low current health: consider poison for a controlled damage rate.  
 
|-
 
|-
| Long Jump || Yes || Leap Boldly Ascendant. || You will need a jumping skill to achieve this, just jumping off a cliff down doesn't work. A blow from a Ripper can also throw you far enough to achieve this.  
+
| 0.0% || Feat || Diverting Behavior || Caused an enemy to investigate a sound. || Caused an enemy to investigate a sound. || Does not seem to trigger with thrown or carried physics objects. If not bugged, may require a glass vial for distraction.
 
|-
 
|-
| Long Wall Run || Yes || The world is your playground. || Requires the Wall Run skill and a long enough wall.
+
| 0.0% || || Trapper Keeper || Bound or stuck in place a creature, who was then dispatched by a trap device. || (Not a Feat) ||
 
|-
 
|-
| Meteoric Demise || Yes || Killed an enemy with a burning crate. || Deal a killing blow by throwing a burning crate at the enemy.
+
| 0.0% || || Bound Time || Dispatched an enemy who was bound while time was slowed. || (Not a Feat) ||
 
|-
 
|-
| Mind Killer || Yes || A Mind Crippler was killed indirectly. || Internal feat name: MindCripplerDiedWithoutPlayerDamagingIt. Holding a burning item against it (e.g. burning orb) can trigger this: getting it killed in a fight with a monster or animus does not.
+
| 0.0% || Feat || Dynamics of Reversal || Reflected projectile. || Reflected projectile. || Unknown spell. Reflect spell MAY be ᛒᛉᛖ. Rune wand is marked as "REMOVED". Internal feat name: ReflectedAnArrowOrMindBlast.
 
|-
 
|-
| Night Vision || Yes || Because the darkness should fear you. || Requires the Night Vision skill. Crouch in darkness after obtaining the skill.
+
| 0.0% || Feat || Balancing Act || Balanced on a plank. || Balanced on a plank. || Balanced like a see-saw, or balancing on its end? Unknown.
 
|-
 
|-
| Parry || Yes || A good fighter knows when to Parry. || Requires Parry Skill. Hold a right mouse button once an enemy is swinging at you, to successfully block the swing with a weapon. Confirmed working vs minor skeletons.
+
| 0.0% || Feat || Combo Attack || Performed a combo attack with a sword, axe, or without a weapon. || Successfully performed a combo attack. || Possibly not skill dependent after Patch 1, but may require skills such as Bloody Barrage or Fighter's Fury.
 
|-
 
|-
| Physics Kill || Yes || Caused an enemy to be killed by physics damage. || Throwing things at monsters achieves this. It can also trigger on its own, if they're killed elsewhere in the level by collisions, falls, etc.
+
| 0.0% || Feat || Box Master || Jumped on a levitated box || Jumped on a levitated box || Does not seem to trigger when using ᚾᛃ (Bind wood) or ᛖᛃ (Move Wood).
 
|-
 
|-
| Pit Fallen || Yes || Killed an enemy with a trap. || Requires a pit trap specifically. Lure an enemy to follow you and either push him into the pit or just rely on his silliness, as he can easily just fall down on his own.
+
| 0.0% || Feat || Meteoric Demise || Killed an enemy with a burning crate. || Killed an enemy with a burning crate. || Does not trigger from holding or placing burning crates against foes. May have to beat them to death with the flaming crate?
 
|-
 
|-
| Pounce || Yes || Pounced on an enemy. || Requires the Pounce skill. Jump onto their head, Mario-style, from a ledge, or just from the ground if you have good enough jump skills. Can be a 1-hit kill, in combination with other passives, like the Ambush.
+
| || Feat || Bound Trap Kill || (Not an Achievement) || Killed an enemy with a trap that had been blocked. || BoundTrapKill
 
|-
 
|-
| Pyromaniac || Yes || Caused multiple enemies to be killed by Fire. || Triggers on its own in some levels. Igniting the surrounding building seems to work. Merely holding a burning thing to their face until they die is apparently not enough. Thrown burning objects work fine.
+
| || Feat || Explorer  || (Not an Achievement) || Collected many Compendium entries. || CompendiumA
 
|-
 
|-
| Saurian Slide || Yes || The Saurians passed this technique down for generations. || Requires the Saurean Slide skill. Run towards a monster with shift-toggle. Hit Ctrl to crouch before reaching them to slide into them.
+
| || Feat || Researcher || (Not an Achievement) || Collected a remarkable amount of Compendium entries. || CompendiumB
 
|-
 
|-
| Seasoned Silent Assassin || Yes || Killed several enemies without being detected. || You can one-shot people from stealth with damage-boosting skills and weapons. Otherwise, attacking them in darkness can work, as can shooting them from cover.
+
| || Feat || Scholar || (Not an Achievement) || Collected an impressive amount of Compendium entries. || CompendiumC
 
|-
 
|-
| Secrets of the Deep Slugs || Yes || Hid in a Deep Slug smoke trail. || Crouch any time the slug-trails are smoky. Feeding them Eyeless Nether Fish, Nether Caps, and Bounty of the Depths make them secrete smoky trails.
+
| || Feat || Water Arrow || (Not an Achievement) || A well-aimed water arrow can quench a torch. || DouseTorches
 
|-
 
|-
| Secrets of Wall Running || Yes || Used Wall Run off a free object. || Requires the Wall Run skill and some convenient furniture such as a table, bookcase, coffin, or crates.
+
| || Feat || • Abyssal Key || (Not an Achievement) || Acquired the • Abyssal Key. || KeyCircle
 
|-
 
|-
| Silent Assassin || Yes || Killed an enemy without being detected. || You can one-shot people from stealth with damage-boosting skills and weapons. Otherwise, attacking them in darkness can work, as can shooting them from cover.
+
| || Feat || ♣ Abyssal Key || (Not an Achievement) || Acquired the ♣ Abyssal Key. || KeyClub
 
|-
 
|-
| Trapper || Yes || Killed multiple enemies with traps.  || Tripwire does not count as a trap here. You have to use traps found in the environment. Rollers, blades, pits - all work fine for this.  
+
| || Feat || ✠ Abyssal Key || (Not an Achievement) || Acquired the ✠ Abyssal Key. || KeyCross
 
|-
 
|-
| Trapper Keeper || No? || Bound or stuck in place a creature, who was then dispatched by a trap device. ||  
+
| || Feat || ♦ Abyssal Key || (Not an Achievement) || Acquired the ♦ Abyssal Key. || KeyDiamond
 
|-
 
|-
| Tripwire Expert || Yes || Killed an enemy with a tripwire. || Requires a tripwire. Place in hotbar, activate, and move mouse to position shadow image of tripwire across a hallway. Can kill a skeleton.
+
| || Feat || ♥ Abyssal Key || (Not an Achievement) || Acquired the ♥ Abyssal Key. || KeyHeart
 
|-
 
|-
| Uncompromising Obstruction || Yes || Blocked an arrow with a held object. || Hold a crate while you're being shot at. Since this blocks their sight, maybe peek over it until they fire.
+
| || Feat || ★ Abyssal Key || (Not an Achievement) || Acquired the ★ Abyssal Key. || KeyStar
 
|-
 
|-
| Undetected Distraction || No? || Caused a creature to investigate a sound, but was undetected. || Does not seem to trigger with thrown or carried physics objects. If not bugged, may require a glass vial for distraction.
+
| || Feat || ☼ Abyssal Key || (Not an Achievement) || Acquired the ☼ Abyssal Key. || KeySun
 
|-
 
|-
| Unseen Ascendant || Yes || Resolved multiple quest objectives undetected. || Triggers even if you don't have the side bounty to do so.
+
| || Feat || ▲ Abyssal Key || (Not an Achievement) || Acquired the ▲ Abyssal Key. || KeyTriangle
 
|-
 
|-
| Untouchable Assassin || Yes || Defeated an enemy without being damaged. || Sneaking up behind low-level enemies with a decent weapon can one-hit them, particularly with skills that increase Adept or weapon damage. Ranged attacks also help.
+
| || Feat || Resherak || (Not an Achievement) || Speak with Resherak to learn new skills || Triggered the first time you meet Resherak: perhaps also when new skills are unlocked.
 
|-
 
|-
| Weaponized Slug || Yes || Killed an enemy using a Deep Slug trail. || Feed a Ripper Pomme fruit to a Deep Slug and throw a flaming orb to ignite the trail when the enemy stands in it. Definitely works with slugs summoned by a spell.  
+
| || Feat || Slide Kick Attack || (Not an Achievement) || Slide Kicked an enemy. || May require Saurean Slide skill, in which case this is the same as "Saurian Slide" Achievement.
 
|-
 
|-
| What Wizards Know and Others Don't || Yes || Rebranded a wand with a new spell. || Requires the Focus Mastery skill. Right-click while holding a wand, select a spell, and right-click again. Avoid doing with a wand that uses runes you don't have, or you can't put its original spell back!
+
| || Feat || Big Spender || (Not an Achievement) || Made a huge purchase from Aelita. || TradeBuyBig
 +
|-
 +
| || Feat || Wrap It Up || (Not an Achievement) || Made a big purchase from Aelita. || TradeBuyMed
 +
|-
 +
| || Feat || Windfall || (Not an Achievement) || Made a huge sale to Aelita. || TradeSaleBig
 +
|-
 +
| || Feat || Cash In || (Not an Achievement) || Made a big sale to Aelita. || TradeSaleMed
 
|}
 
|}
 
==See Also==
 
*[[Feats]]
 
  
 
==References==
 
==References==
 
<references/>
 
<references/>
 
[[Category:Steam]]
 
[[Category:Steam]]

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