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==Hotfix 4.3==
 
===0.3.29366 (8.21.2019 04:18 PM) v1.4.2===
 
* Fixed the brightness slider.<br>On new and old saves, you may need to go to the Options menu and readjust your brightness slider.
 
* Fixed the color vibrancy issue related to the brightness slider.
 
'''Known Issue:'''
 
* For the Upper Erebus side quest "Expel the Undead," the Animus may spawn outside of the area indicated on the map.
 
 
==Hotfix 4.2==
 
===0.0.00000 (8.19.2019 02:30 PM)===
 
Underworld Ascendant is finally available on Mac and Linux!
 
* Fixed rare braindead AI issue and improved enemy awareness.
 
* The map can be freely accessed using the assigned hotkey.
 
* Includes if the player changed the Map hotkey to a non-default setting.
 
* Fixed a hitch when selecting water arrows for the first time in a session.
 
* VSync is now default to ON for new installs.
 
* Various LOD popping issues fixed.
 
* The sound effect associated with targeting the Dash skill now ends properly.
 
* Joystick combo moves should be easier to perform.
 
* Better-looking spider webs
 
 
Feat Fixes:
 
* You now get credit for “Combo Attack” feat when you land any attacks where you set up with movement and you have the associated skill.
 
* Fix for axes and maces counting as swords in stat tracking for feats.
 
* Fix for the Master Archer and Walking Arsenal (advanced version of Weapons Master) feats not being awarded properly.
 
* Bark & Bite: Better assignment of credit for fire damage
 
 
Known Issues:
 
* Mac: If playing with a controller, a Mac will not recognize controller inputs as activity and may activate screensaver while you’re playing. You may want to disable your screensaver settings while playing on Mac with a controller. This is a Mac OS issue.
 
* Foamy Shadow Loaves can no longer be made.
 
 
==Hotfix 4.1==
 
===0.0.00000 (7.2.2019 02:30 PM)===
 
We've just released a 1.5GB hotfix for Update 4 on PC!
 
 
Here's what changed:
 
*Reduced the force used to move carried objects against obstructions in some cases that were causing the player to be pushed in the opposite direction (for example, you might have been lifted off the ground while stacking crates).
 
*Some wooden platforms that were floating are once again grounded.
 
*Improved reliability of dragging mechanics for dead bodies.
 
*Helmeted enemies no longer have floating helmets upon death.
 
*Various lights, bottles and torches no longer disappear based on player distance.
 
*Various controller fixes related to switching focus during menu navigation and tooltips not appearing for armor slots.
 
*Fixed issue where the button guide bar did not show up for the Rune Wheel when using a controller.
 
*Fixed issue where the sound effects for the Dash skill would continuously play.
 
*Fixed an issue causing a lever in Underswamp to be inaccessible.
 
*Additional bug fixes.
 
 
Thank you everyone for playing!
 
 
 
==Update 4==
 
==Update 4==
 
===0.0.00000 (6.18.2019 02:06 PM)===
 
===0.0.00000 (6.18.2019 02:06 PM)===

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