Difference between revisions of "Prototype"
Line 54: | Line 54: | ||
*Int he alcove above the lava | *Int he alcove above the lava | ||
*In the ceiling above the treasure chest | *In the ceiling above the treasure chest | ||
+ | }} | ||
+ | ====Hints==== | ||
+ | Each challenge has multiple solutions. Here are the known ways to bypass each: | ||
+ | |||
+ | {{Keyword Spoiler | ||
+ | |title=Known solutions | ||
+ | |keyword=Known ways to open stone door: | ||
+ | * 1 | ||
+ | * 2 | ||
+ | * 3<br> | ||
+ | Known ways to open steel door: | ||
+ | * 1 | ||
+ | * 2 | ||
+ | Known ways of crossing chasm: | ||
+ | * 1 | ||
+ | * 2 | ||
+ | * 3 | ||
+ | * 4 | ||
+ | * 5 | ||
+ | |description=Stone door solutions: | ||
+ | * Cast "Thurs Eiwaz" repeatedly at the door until it is destroyed | ||
+ | * ? | ||
+ | * ?<br> | ||
+ | :''(Note that the top of the door lacks clipping, so it is possible to jump through; this is unintentional.)'' | ||
+ | Steel door solutions: | ||
+ | * Cast "Ehwaz Jera" on the wooden post to slide it up | ||
+ | * Burn the wooden post using a torch or "Berkanan Kenaz" | ||
+ | Chasm solutions: | ||
+ | * Go up the stairs and jump across the suspended platforms | ||
+ | * Create vines using "Berkanan Jera" and swing across | ||
+ | * Use "Naudiz Jera" on a wooden object and ride it across | ||
+ | * ? | ||
+ | * ? | ||
}} | }} | ||
===Gear=== | ===Gear=== | ||
The only piece of equipment available in the prototype is a [[torch]], which the player can pick up either in the tutorial hall, or in the playground area. | The only piece of equipment available in the prototype is a [[torch]], which the player can pick up either in the tutorial hall, or in the playground area. | ||
+ | |||
+ | ''(Note that the torch is not needed to complete the prototype.)'' | ||
===Spells=== | ===Spells=== | ||
Line 117: | Line 152: | ||
<gallery> | <gallery> | ||
File:Prototype_loading.png|Loading | File:Prototype_loading.png|Loading | ||
+ | File:Prototype_thankyou_signs.png|Thank You Signs | ||
File:Prototype_lizardman_sign.png|Lizardman Sign | File:Prototype_lizardman_sign.png|Lizardman Sign | ||
File:Prototype_collectibles.png|Collectibles Panel | File:Prototype_collectibles.png|Collectibles Panel |
Revision as of 09:17, 10 January 2016
The first playable Prototype of Underworld Ascendant was released to backers at the Lore Seeker tier and higher on November 24th 2015. It was made available to all backers on December 21 via the purchase of Prototype Access.
Spoiler Warning: This page contains spoilers for the playable prototype.
Playground
The playable prototype contains a short tutorial hallway, reminiscent of the original Thief game, in order to teach the player how to manipulate objects, climb ropes, and cast spells.
Afterword, the playground is available for the player to try out their skills and attempt to complete the challenges.
Goals
The following challenges await within the playable prototype:
Find the Treasure Chest
The primary goal of the prototype is to locate the treasure chest somewhere within the maze.
Solution | |
---|---|
Location | Behind the stone door and across the chasm |
Gather collectibles
Also hidden within the maze are 14 collectible rabbits. Locating these can be challenging, and reaching some of them is even more difficult.
Solution | |
---|---|
Collectible
|
Location
|
Hints
Each challenge has multiple solutions. Here are the known ways to bypass each:
Known solutions | |
---|---|
Known ways to open stone door:
Known ways to open steel door:
Known ways of crossing chasm:
|
Stone door solutions:
Steel door solutions:
Chasm solutions:
|
Gear
The only piece of equipment available in the prototype is a torch, which the player can pick up either in the tutorial hall, or in the playground area.
(Note that the torch is not needed to complete the prototype.)
Spells
The following spells are available in the prototype:
Gallery
Video
This solution video for gathering the collectibles was created by Nekot-the-Brave:
Versions
0.1.5817.001 | 12-21-2015 | Adds wall-running and bug fixes |
0.1.5816.266 | 12-04-2015 | Multiple refinements and bug fixes |
0.1.5805.3091 | 11-24-2015 | Initial version provided to backers at Lore Seeker and above |