Talk:Magic
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Plan of action[edit]
As it stands today, there is a LOT more to write up here. This page is incomplete and I already know much of it to be incorrect. My plan for my next steps is:
- [Done, 07 Jan] Copy my old forum post into here
- [Done, 08 Jan] Go through all string tables and find all references to spells.
- [Done, 08 Jan] Ingame, label every single one of the 200+ known spells in my spellbook.
- [Done, 09 Jan] Write a macro to go through all 20,000+ combinations of runes to see which get added to the spellbook. No new spells found :( What we know about is what we have.
- Search the ingame string table with debugger to find more strings.
- Dump Unity textures and check the graffiti textures (I think they differ from the string table).
- Find how to freeze/edit mana with CheatEngine, so don't need to keep leaping into lava every 2 spells.
- Do some basic tests on all found spells, try on basic targets.
- Update this page with all findings.
- Pretty up the formatting.
That's just the basics though. After that, experimentation to see how each spell acts on each possible target is a way bigger task (eg Create Wood acts differently if cast at ceiling), and feels like it needs community effort. I don't see a reasonable way to automate or script it. DewiMorgan (talk) 07:23, 10 January 2019 (MST)